![]() Here's a selection of holding type items from the core rules. I don't know about you or the rest of the world, but I always keep track of my ammunition and as a DM expect my players to do the same.Īs for the item in question, I think it is pretty severely undercosted. Depending on the Realism of your game a standard quiver historically holds about 12 arrows, you can stretch that up to about 20, but anything more than that basically cant be done without magic, or some kind of pack animal. ![]() When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is. Weapon (longbow), very rare (requires attunement) When you nock an arrow on this bow, it whispers in Elvish, 'Swift defeat to my enemies.' When you use this weapon to make a ranged attack, you can, as a command phrase, say, 'Swift death to you who have wronged me.' The target of your attack becomes your sworn enemy until it dies or. ![]() It has the thrown property with a normal range of 20 feet and a long range of 60 feet. Catti-brie: Her quiver contained twenty alchemical silver +1 flight arrows.I think the cost is a bit lower then it should be, but seeing as in every game I've been in nobodies even bothered worrying about where your pulling your arrows out of or if your quiver has run out yet I'd let the price slide. Weapon (warhammer), very rare (requires attunement by a Dwarf) You gain a +3 bonus to attack and damage rolls made with this magic weapon.They gave both quiver and bow to Catti-brie, and she went on to use both in many battles. In 1356 DR, the Companions of the Hall explored the ruins of Mithril Hall and Regis discovered Taulmaril and the quiver in a crack in a stone wall. If the target is a metal construct it takes (8d8) damage, Its movement is halved. The arrow is a rust monster antennae, if it hits it sticks to the armor of the enemy, giving them -1 to ac if they are wearing armor. Lady Anariel once gifted one of these quivers along with the bow Taulmaril to Clan Battlehammer at Mithril Hall. The arrow was cursed The arrow fuses to your hand until the curse is dispelled. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. An arrow that hits its target is destroyed one that misses has a 50 chance of being destroyed or lost. ![]() Arrows come in a leather quiver that holds 20 arrows. Each of the quivers three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold, quarterstaffs, or spears. An arrow used as a melee weapon is treated as a light improvised weapon (4 penalty on attack rolls) and deals damage as a dagger of its size (critical multiplier ×2). They could also have heads formed from special materials for extra cost, including adamantine (+6000 gp), alchemical silver (+200 gp), or cold iron (+4005). I made a bow and quiver set for my game that had a bow and quiver and six arrows. Quiver of Ehlonna Magic Items Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. This silver amulet protects the wearer from scrying and magical location just as a nondetection spell does. A quiver of Anariel could be fashioned that produced basic arrows, masterwork arrows, or a range of magical arrows, at increasing costs:
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